Die Begründungen sind doch wohl nicht deren ernst???
Shakuras Plateau
"This map we decided to remove for a different reason. There isn't a huge problem with this map, but we felt there aren't enough interesting features of this map. The natural expansion is easy to take and defend; there are only two possible attack paths only one of which is generally used, and main bases aren't easy to harass. For a change, we wanted to replace this relatively plain map with something new."
Was soll das bitte? "interesting features"? Hallo? Zu wenig Verzierungen oder was? Das ist einer der besten Maps die Blizzard überhaupt designed hat für dieses Spiel.
"Backwater Gulch has a familiar main to first expansion layout. Early game play on this map should feel familiar and there probably aren't too many early game threats or difficulties in terms of gimmicky strategies you need to worry about. The second expansion, however, features a high ground area that is accessible by two ramps, meaning it can be easily harassed. "
Prima One-Base play, sehr gut für Zerg! Weiter so -.-
"Metalopolis was one of two favorite maps across the different skill levels of players. We decided to introduce a very similar map, but slightly more macro heavy. We took out Shakuras Plateau, which was a very plain macro map, and added this map instead. Some of the key features of this map are the low ground high yield expansions, the 2 lines of shrub area that can be used to position units, as well as the low ground watch tower that watches over all of the low ground center."
Das ist ja wohl ein schlechter Scherz. Close Posi distance ist mindestens so kurz wie auf SoW, wenn nicht sogar kürzer. Und sowas soll Macro Heavy sein? Ich glaube solangsam Blizzard hat das Prinzip ihres eigenen Spiels nicht verstanden.
Typhon Peaks
"This map has a lot of the fun traits of previous maps. Rocks by on the sides of the map are positioned similarly to Scrap Station to reduce rush distance in vertical start locations. The center has two watch towers and provides the main attack path like in Shakuras Plateau, and the second expansion is similar to the setup of Xel'Naga Caverns. Even though this map is brand new, players will be able to utilize some of their existing strategies that have been used on other maps, and potentially combine them to fit the unique play style of this new map."
Ja Prima, 4 Forcefields und ohne Supplyverlust nen 200 Supply Zerg wegbraten, ein sehr "unique play style"
Ich bleibe dabei, einfach nur OMG!