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als ob arena nicht abgefarmt worden wäre, bitch pls ...
Eine richtige pvp Szene hat sich erst in BC gebildet, da waren diejenigen drin die pvp spielen konnten und wollten, nicht die die einfach nur 24/7 farmen.
Die Skilldiskussion ist einfach abstrus. MMOs waren nie wirklich auf absolute fairness und skill ausgelegt, weder im PvP noch im PvE.
Gerade so gefeierte PvP Titel wie DAoC waren unter anderem so gefeiert, weil Kleingruppen von Leuten die gutes Gear und die richtige Klassenkombo hatten ganze gegnerische Schlachtzüge niedergemäht haben.
Dieses schwachsinnig sportliche "jeder soll gleich sein" hat doch nichts mit dem Spielen einer Rolle in einem großen lebendigen System zu tun. Es war super, dass Leute die ihr Leben im Spiel verbracht haben besseres Gear hatten, dich deswegen trotz weniger Skill vermöbelt haben und Gebiete gesehen haben in die du dich niemals reingetraut hast.
Die Skilldiskussion ist einfach abstrus. MMOs waren nie wirklich auf absolute fairness und skill ausgelegt, weder im PvP noch im PvE.
Selbst für rang 11 musste man sein Leben ja schon opfern... Hab glaub ich bei 9 oder 10 aufgehört udn mir ernsthaft die Frage gestellt was mir wichtiger ist: Eine Zahl im Spiel oder Körperhygiene ;(
We appreciate the spirited discussion on the topic of flying. The subject has brought out passionate viewpoints and sparked insightful conversations on our official forums and blogs, on community sites, and in chat channels. Your feedback has been a valuable part of the ongoing conversations within Blizzard as well, and today, we’d like to share some updated plans for how we’ll handle flight going forward.
The Thrill of Discovery
At the heart of the initial plan to restrict flight in Draenor (even after players reach level 100) lies the design goal of providing the best moment-to-moment gameplay possible in the outdoor world. From navigating the lava flows of the Molten Front in Patch 4.2, to breaching the Thunder King’s stronghold in Patch 5.2, to reaching the heights of the Ordon Sanctuary on Timeless Isle in Patch 5.4, to uncovering secrets deep within Gorgrond’s jungles on Draenor, World of Warcraft is full of memorable moments that are only possible when players explore the world by ground. And as we’ve continued to develop content over the years, we’ve focused more and more on providing players with these kinds of experiences.
However, while we firmly believe that keeping your feet on the ground is a key part of discovery in WoW, we also recognize that breaking free from those restrictions can be fun and rewarding as well, especially for those who’ve already fully experienced the game’s world content. With that in mind, we’re planning some changes in the near future that will allow players to enjoy their hard-earned flying mounts in Draenor—in a way that doesn’t compromise the excitement of ground-based exploration.
Mastering the Outdoor World
In an upcoming Public Test Realm build, we will be introducing a new meta-achievement called Draenor Pathfinder. You’ll earn this achievement in Patch 6.2 by mastering the outdoor environment of Draenor—exploring Draenor’s zones, collecting 100 treasures in Draenor, completing the Draenor Loremaster and Securing Draenor achievements, and raising the three new Tanaan Jungle reputations to Revered. Initially, this achievement will award a rylak mount: the Soaring Skyterror, one of the native beasts that roam Draenor’s skies. Players will remain ground-bound on Draenor until a small follow-up patch (6.2.x), when all players who have earned Draenor Pathfinder on at least one character will unlock the ability to fly in Draenor on all their level 90+ characters.
We believe this strikes the right balance between ensuring ground-based content lives up to its full potential, while providing players who’ve already fully experienced Draenor’s outdoor world extra freedom to “break the rules.” This also provides a general blueprint going forward for content to come. Players will explore new and undiscovered lands from the ground, and then once they’ve fully mastered those environments—a notion that continues to evolve with each new expansion—they can take to the skies and experience the world from a new vantage point.
Thank you for your heartfelt feedback. We’ll see you in (and soon, above) Tanaan Jungle.
In essence that would turn off all leveling acceleration including character transfers, heirloom gear, character boosts, Recruit-A-Friend bonuses, WoW Token, and access to cross realm zones, as well as group finder.
nach dem blizzard ja nun den florierenden vanilla-realm nostalrius torpediert hat, sind pristine realms im gespräch.
Also, ich vermisse die ALTEN Heroics am Anfang von BC schon.
Alden die waren sounfassbar anspruchsvoll... das war einfach toll. Ich bin schon lange kein Fan von großen Raids mehr.. mirhaben die 5er Heroics immer mehr spaß gemacht, auch wenn man eben 99% CCed hat.