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Da hier ja droelfzig Millionen Hanseln darueber theorisiert hatten SC2 koennte dieses Jahr noch rauskommen, da es ja schon so weit fortgeschritten aussieht...
Erstmal vorweg zu Entwicklungszeit eine Aussage:
Und zum Releasedatum:
Und auch andere interessante Aussagen wie zb
Und - GANZ GANZ WICHTIG
Quelle (3 Seiten) - Meiner Meinung nach lohnt es sich das gesamte Interview zu lesen.
Erstmal vorweg zu Entwicklungszeit eine Aussage:
MSNBC "What took so long? The first “StarCraft” shipped nine years ago. Why has it taken so long to circle back to this franchise?
Rob Pardo "Mainly because we make our decisions on what game we’re going to work on from a creative standpoint. The team that worked on the original “StarCraft” wanted to revisit the “Warcraft” universe, and they went on to work on “Warcraft 3.” When that game finished up [in 2002,] they were excited to go back and work on the “StarCraft” universe.
We did break ground on “StarCraft 2” in 2003, but wasn’t in full production for another year or so.
MSNBC "What do you mean by full production?"
Rob Pardo "That’s when you have a significant team size with a full complement of programmers, artists and designers that are working 40 hours a week or more on the game.
In the very early stages of any game development project, you tend to see a more skeleton crew because you’re still deciding what the game is. The first thing you have to develop is technology. The artists can’t put anything into the game until the programmers get some technology for them."
Und zum Releasedatum:
MSNBC "Speaking of secrets, what is your timeline for release for “StarCraft 2?”"
Rob Pardo "It’s a secret! I can give you the old Blizzard mantra of: “It’ll ship when it’s ready,” but it’s something that historically, we’ve learned to keep release dates really close to the vest. I think all game developers are extremely optimistic, and we used to give optimistic dates and we’d disappoint our fans when we didn’t hit them. So now, I think we’ve just gotten more gun shy. The only thing I can give you [that’s] concrete is it’s not going to be this year. Some people were hoping, because of how advanced the game looks, that we’d have it out by Christmas, but that’s definitely not happening."
Und auch andere interessante Aussagen wie zb
Online, we’ve learned a lot. In the original “StarCraft,” there was no online matchmaking system. That’s going to be huge…for “StarCraft 2.” In “Warcraft 3,” you had to press the “play game” button and it’d put you in a game with similarly skilled people. We’re going to do yet another improvement on that system for “StarCraft 2,” which is going to be huge for the online market — especially broad market users.
Und - GANZ GANZ WICHTIG
MSNBC "“StarCraft 2”s biggest competitor probably is “StarCraft.” How will you top that game and convince players that this isn’t just “StarCraft” in 3-D?"
Rob Pardo "That’s a really good question. It’s not so much beating “StarCraft” that’s the problem, it’s beating people’s perception and nostalgia of “StarCraft.” “StarCraft” was and is a great game, but it’s certainly an older game. Across the board, “StarCraft 2” is a better game in a lot of ways.
Will it live up to that nostalgia? Time will tell."
Quelle (3 Seiten) - Meiner Meinung nach lohnt es sich das gesamte Interview zu lesen.