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Get your popcorn ready
ahahahaha
https://www.reddit.com/r/pcgaming/comments/3j1916/get_your_popcorn_ready_nv_gpus_do_not_support/
This all came about due to Oxide's upcoming DX12 RTS, Ashes of the Singularity. When they released the benchmark, various places found that AMD GPUs had a massive performance gains (partly DX11 driver overhead, partly because GCN's ACEs are doing nothing on DX11), but NV GPUs actually do worse in DX12.
As noted here.
NV fired some pretty fine words at Oxide, dissing their game as not representative of DX12 games, and claiming they had a MSAA bug. Oxide fires back saying the bug is actually in NV's drivers and offered to help them fix it.
They made a nice blog about DX11 vs DX12 where they clarified it and that they were not out to gimp any hardware, but they play fair by the DX12 book.
This escalated on the tech forums, getting heated accusations thrown around, and so Oxide came into the discussion with this bombshell:
NVIDIA claims "full support" for DX12, but conveniently ignores that Maxwell is utterly incapable of performing asynchronous compute without heavy reliance on slow context switching.
ahahahaha

https://www.reddit.com/r/pcgaming/comments/3j1916/get_your_popcorn_ready_nv_gpus_do_not_support/

